.    Openings    .

Please note that our venue opens at the hours most convenient to our staff.
If you would like to be notified when we're open, please join our Discord!

.    Free Wifi    .

id.    MSS-CYT29Y095CBK
password.    takemebacktoeden

rules

In Character Only.    Souls & Sundries is an entirely immersive establishment. As such, in character interactions are strongly encouraged unless otherwise necessary.Handle with Care.    All items and services should be treated with the respect they deserve. Any misuse or mishandling can result in dangerous consequences and potential banishment from the shop.Final Sale    Once you have purchased an item and/or signed a contract, it is now yours to keep. We do not accept returns or exchanges of objects and services rendered cannot be undone. Choose wisely.Good Behavior.    Our shop maintains a positive and genuine atmosphere. Those who enter with less than savory intentions against our employees or our objects will be dealt with accordingly.

Set Prices.    Prices are fixed and we do not permit haggling. We do however accept many forms of currency, not just the ones you may be most familiar with. All magic has a price and our items and services are no exception. (We are a not for gil shop so all payment is done IC. But tips are always appreciated!)Personal Responsible.    When an item has been sold to you, it becomes your responsibility. How you handle said item and the consequences that come with it are your burden to bear and the shop is not responsible for what happens.Read the Labels    Some of our objects are considered exceedingly dangerous to use and could have deadly side effects. Please read all warning labels as staff are not responsible for injuries or death that may occur.

Unlisted Items    Not all items we sell are present on our Items List. Please inquire if you're looking for something specific and our shopkeepers will assist you to the best of their abilities.Keep It Private    All interactions that take place in the shop are under a vow of secrecy. Unless given express permission, do not share conversations, personal information or going-ons with those not present.Ask Before Testing    Never pick up a magical object you do not understand without requesting permission to handle it. Certain spells are placed on some objects and you may end up with more than you bargained for.Be Kind OOC    Our shopkeepers are here to help, so treat them with respect and kindness. We understand that some stranger characters will enter but if you cause too much disruption, please respect the staff if they politely OOCly ask you to calm it down.

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about

At the top of the hill, you’ll find an old, leaning house that looks like a strong wind might knock it over, a massive tree growing right through the side like it owns the place. But if you’re brave enough to step inside, you’ll understand why this place hasn’t crumbled. The moment you cross the threshold, the scents of strange herbs and mystery potions hit you, but there’s something else—something darker, just beneath the surface. The stairs creak underfoot, but at the top, a whole new world opens up: a small, cozy shop, packed with oddities and treasures, every item telling a story.

Welcome to Souls & Sundries, where your questions might be answered—or you might just find a few more. Here, nothing is as simple as it seems, especially when you start chatting with the shopkeepers. They’re not quite… human, and their deals have a way of turning out differently than expected.

You can get your fortune told with a deck of cards that might know you better than you know yourself, or maybe pick up a charm to fix your love life—though it might cause some complications, too. You never really know what you’ll leave with, but one thing’s for sure: whatever happens, it’ll be an adventure.

item classifications

Safe.
These are items that are more simplistic in their effects and easier to contain. They can be left on the shelf or easily handled without severe consequences. Containers or cases storing them require no additional protections or spells for them to be kept safe.

Euclid.
These items require a bit more effort to keep safe or they're simply too unpredictable to be reliably kept anywhere. Objects that have their own consciousness generally fall into this category as well as any who are able to manipulate individuals without dealing a great amount of harm.

Keter.
These are items that are exceedingly difficult to keep locked up and generally require more extensive spells or systems to keep from affecting others. Objects that fall under this category are considered either extremely dangerous or very difficult to keep from affecting individuals around them.

staff

.    Limbo    .

ig name.    Kazdel Ambrosias
pronouns.    He/Him
age.    400+
species.    Rava Viera
specialties    Magitek Engineering, Chronomancy, Technology
services.    Tarot Reading, Artifact Appraisal and Creation, Sigil Creation

.    shadow    .

ig name.    Shadowy Figure
pronouns.    He/Him
age.    N/A
species.    Faerie (Unseelie)
specialties    Fae magic, past lives, fairy tales
services.    Consultations on Fae Court Systems and Magic, Past Life Tarot Readings

.    Ulls    .

ig name.    J'ulanha Adhyrion
pronouns.    She/They
age.    34
species.    Seeker Miqo'te / Highlander Hyur
specialties    Black magic, divination, rabble-rousing
services.    Tarot reading, aetheric healing, spellwork

.    Vienna    .

ig name.    Vienna Bloodfallen
pronouns.    She/Her
age.    Unknown
species.    Voidsent Succubus
specialties    Voidsent Contracts, Aetherial Manipulation
services.    Aetheric Readings, Emotional Assistance, Historic Recollections

.    Zari    .

ig name.    Zari Ashborne
pronouns.    She/Her
age.    24
species.    Miqo'te Keeper of the Moon
specialties    Communing with the Void
services.    Void Magical Contracts, Standard employee services such as sales/greeting/advertising

items

Whispering Locket.
class: safe
A delicate silver locket, tarnished with age, that hums softly when touched. Inside, there’s no photo—just an empty space. However, once worn, the locket picks up on the wearer’s most secret thoughts and whispers them back at the most unexpected moments. Useful for those seeking clarity or self-reflection, but beware: sometimes it reveals things you may not be ready to hear.
.Note:. The locket may also capture the thoughts of those nearby. Keep it close, unless you’re ready to hear everyone’s secrets.

Moonlit Mirror.
class: safe
A hand-sized mirror framed in shimmering silver, its surface smooth as still water. By day, it reflects as any normal mirror would. But under the light of the moon, it shows the truth of things—whether it's someone's real intentions, hidden emotions, or even the true form of magical creatures in disguise. Many claim it can reveal the unseen world lurking just beneath our own.
.Note:. Once the mirror has shown you a truth, you can’t unsee it. Handle with care—some truths are better left hidden.

Grimoire of Unwritten Fates.
class: safe
A heavy, leather-bound book that contains no written words. Instead, when opened, it reveals glimpses of possible futures based on the choices you’ve made so far. Each page turns itself, offering vague hints and cryptic symbols about what lies ahead. Some have claimed the book is alive, as it always knows exactly what you’re worried about.
.Note:. The future shown isn’t set in stone, and the book doesn’t always play fair. It loves a good twist of fate.

Ever-Burning Candle.
class: euclid
A small, enchanted candle that never melts and burns with a soft, eerie blue flame. It doesn’t provide much light, but it has the unique ability to guide the owner to whatever they’ve lost—whether it’s a set of keys, a forgotten memory, or even a person. Simply light it, and the flame will pull in the direction of the missing thing.
.Note:. It only works for things you’ve truly lost. Be careful—sometimes it leads you to things you didn’t realize you were missing.

Voidglass Shard.
class: euclid
A jagged fragment of dark, crystalline glass, said to have been pulled from deep within the Void itself. The shard pulses faintly with an eerie, purple glow and allows the wielder to briefly peer into the realm of the voidsent. Staring too long into the shard’s depths may summon the attention of these otherworldly creatures, who may offer their aid… or demand something in return. The shard can also be used to strengthen a voidsent’s power temporarily, binding them more closely to the one who wields it.
.Note:. Overuse of the Voidglass can thin the barrier between worlds. Once that happens, the line between master and servant may become blurred.

Fae Dreamcatcher.
class: euclid
This delicate, woven charm is made from silver threads and enchanted twigs, hung with small crystal beads that shimmer in moonlight. Crafted by the fae, it captures dreams—and sometimes nightmares—within its web. Hanging it above a bed will not only ensure a night full of vivid dreams, but may also draw the attention of fae who like to meddle in mortal thoughts. The dreams caught by the charm can be kept as whispers or traded with the fae for favors, though their terms are often unpredictable.
.Note:. Fae do not trade fairly, and a dream once given to them may come with unexpected consequences. Be sure you are prepared for their games.

Heartbreaker’s Wraith.
class: keter
A sinister ring with a crimson gem that pulses with dark magic. When given to someone, it forces them to fall obsessively in love with the wearer, warping their emotions into an unbreakable, consuming infatuation.
.Note:. This dark enchantment can turn genuine feelings into dangerous obsession, leading to toxic and potentially destructive relationships. Use with extreme caution.

Venomous Rose.
class: keter
This beautiful, dark crimson rose appears harmless but holds a sinister secret. Its thorns are laced with a slow-acting poison that causes the victim to fall into a deep, dream-like sleep. While in this state, the victim’s soul is slowly consumed by the rose, turning their body into nothing but ash within three days. The rose feeds on the dreams and nightmares of its victim, growing stronger with each passing moment. Many believe the flower was crafted by a fae court with a taste for tragic endings.
.Note:. The rose cannot be removed once its thorns have drawn blood, and any attempts to sever it from the victim only quicken the curse’s fatal effects.

The Crimson Slipper.
class: keter
A delicate, ruby-red shoe made from what appears to be fine glass, glistening with an inviting shimmer. Legend says the slipper once belonged to a princess who danced her way to death. The moment someone slips it onto their foot, they are overwhelmed with an irresistible urge to dance. The wearer cannot stop, not for rest, food, or even breath, until they collapse from exhaustion. The more they fight the enchantment, the faster the dance becomes, as if the slipper delights in their struggle.
.Note:. The only way to remove the slipper is to willingly cut off the foot, but by then, most are too lost in the dance to stop.

The Golden Comb.
class: keter
A beautifully ornate comb crafted from pure gold, inlaid with delicate pearls. Its enchantment promises to give the one who uses it the most radiant and luscious hair, shining like sunlight on water. But each stroke of the comb steals a part of the user's life force, turning their beauty into a weapon. With every use, they become more captivating and irresistible to those around them, while their vitality fades until they wither away, consumed by the comb’s greedy magic.
.Note:. The comb will never break or dull, but its price is steep. Once the user starts using it, their reflection begins to haunt them, whispering of their inevitable end.

The Silver Thorn Crown.
class: keter
A crown woven from silver vines, adorned with sharp thorns that glisten in the moonlight. When worn, it bestows the wearer with the power to command nature itself—trees bend, rivers part, and animals heed the wearer’s call. However, the crown’s true nature is far darker. The thorns dig deeper into the wearer’s scalp with every use, drawing blood and feeding off their life force. Eventually, the crown takes root, growing into the wearer’s skull, binding them to the land they control, never to leave until their body becomes part of the earth.
.Note:. The crown cannot be removed once it has bonded with its wearer. Those who try often find themselves claimed by the forest itself, becoming one with the trees they once commanded.

Wraithblade.
class: keter
A sleek, dark dagger forged from an unknown metal that seems to absorb the light around it. The Wraithblade is rumored to have been crafted in the shadows of the Void and carries with it the whispers of the spirits trapped within. When wielded, the blade allows its owner to strike with deadly precision and near-silent movements, as if they’ve become one with the darkness itself. Upon a successful strike, the blade briefly steals a fragment of the target’s life force, invigorating the wielder.
.Note:. The blade’s hunger for souls grows with each use. Over time, the wielder may find themselves drawn into the blade’s thirst, feeling compelled to feed it more often, risking their own sanity in the process.